Anime Clay

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Anime Clay For years I have actively searched through the internet for anime art to adore. After creating a large collection of my favorite artists, I decided it could be nice to share. In America, I feel that much of the anime fandom neglects the artists and their style and pays more attention to the characters -- often paying no respect to the artist/source even if they like it. As an artist myself, this makes me pretty upset. I made this blog hoping to change that around. You can call me Miq, Enjoy the artists, here at Anime Clay.
Posts tagged with apple.

Amatiz has a masterful grasp of the digital brush, capable of rendering the subtlest of details with eloquent and seductive style. 

I personally love the way they handle the texture of water, hair, clothing and skin. Amatiz’s water has more smoothness and liquidity to it than actual water — and he handles hair in the same manner. The intricate textures and patterns of each characters clothing consistently blow my mind with richness. And the skin of each character has a unique feeling to it, that does not feel warm or soft, but rather smooth, in a classic, statue-esque way that you don’t see to much with modern digital artists. The other aspect of Amatiz’s art I love is their anatomical stylization of the face and body which is hardly a stretch from realism, but very definitely a trademark style with a consistent ideology. This style is often paired with a nature theme (frequently marine life) that is both original and evocative. 

Being a professional artist, you won’t find all of Amatiz’s greatest works for free online — much of their best pieces are only available in their art books and comics (which I would highly recommend — go to their Deviant Art if you are interested). However, there is still some of their work available online, and if you would like more of what you see here…

Note: Their base name is Amatiz — sometimes they are called Amatizqueen or Amatizking, depending on the location.

My gateway artist into Korean anime art and still one of my favorite artists of all time, Kim Hyung-Tae. He broke all the rules, on anatomy, outfits, weapons, footwear and character design in general. And he did it successfully, influencing character designers world wide, and letting the world know what Korean style is. With the intricately detailed outfits and absurd anatomy of his characters, Kim Hyung-Tae uses a thick style of shading to render his characters in what I can best describe as “clay-like” — a look somewhat typical of Korean anime artists.

His work can be found in various art books — such as the Oxide series, and Apple (which he did the cover art for, shown here in the 2nd image). He also did the character design for the PS2 game series Magna Carta and the upcoming MMORPG Blade and Soul.

Kim Hyung-Tae’s official site is still under construction, but will be located here: http://studiosis.com/jam/

For the Magna Carta official site: http://www.atlus.com/magna_carta/

For the Blade and Soul official site (Korean): http://bns.plaync.co.kr/

For Apple Comic’s site (a Korean art website): http://www.applecomics.co.kr/

And for an interview with the artist: http://www.guupress.com/magazine/interviews/htk/1.asp